I haven’t been spending as much time on this project lately. I finally ported the 2D Array Drainage Basin generation code to work with the representation on a sphere. The code turned out to be more concise but it is still a bit slow as I have not written a multi-threaded version yet. This project is going to continue to follow the steps that were used in the 2D World Generator. The next thing to do will be to create endorheic basins, create the continental shelf, run rivers, place lakes and then use all of those to generate the elevation. Hopefully I will be able to get more finished and post more often in the upcoming months.
Sphere Drainage Basins: